Difference between revisions of "Category talk:Script Objects"

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Hello and thanks for coming up with that idea! It did serve me good back on Skyrim wiki whenever I was trying to script something. I can't imagine writing some stuff in Papyrus without being able to look up stuff on the wiki (going through all files is just a pain), so the map did help me to find specific things really fast.
:Hello and thanks for coming up with that idea! It did serve me good back on Skyrim wiki whenever I was trying to script something. I can't imagine writing some stuff in Papyrus without being able to look up stuff on the wiki (going through all files is just a pain), so the map did help me to find specific things really fast. When I started to work on fallout thought, I quickly missed the map. Not only took it longer to find the script you were looking for (search doesn't always get you to the right page), it was also a bit annoying to know instantly see what scripts had been removed and/or added compared to Skyrim. Unfortunately, like you said, this is only a makeshift solution, as there are a couple of problems such as maintenance and lower-resolution displays. But even if it is broken on there, it's still a very nice addition I do not want to miss. [[User:Shirakami|Shirakami]] ([[User talk:Shirakami|talk]]) 2016-09-23T08:06:39 (EDT)
When I started to work on fallout thought, I quickly missed the map. Not only took it longer to find the script you were looking for (search doesn't always get you to the right page), it was also a bit annoying to know instantly see what scripts had been removed and/or added compared to Skyrim.
Unfortunately, like you said, this is only a makeshift solution, as there are a couple of problems such as maintenance and lower-resolution displays. But even if it is broken on there, it's still a very nice addition I do not want to miss. [[User:Shirakami|Shirakami]] ([[User talk:Shirakami|talk]]) 2016-09-23T08:06:39 (EDT)


=== Flat Inheritance Map ===
::Below I am trying out another way to show inheritance at a glance. Testing 1,2,3 [[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 2017-04-20T23:59:10 (EDT)
Testing 1,2,3 [[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 2017-04-20T23:59:10 (EDT)
'''MOVED''
 
* [[ScriptObject Script|ScriptObject]]
* ScriptObject.[[ActiveMagicEffect Script|ActiveMagicEffect]]
* ScriptObject.[[Alias Script|Alias]]
* ScriptObject.Alias.[[LocationAlias Script|LocationAlias]]
* ScriptObject.Alias.[[RefCollectionAlias Script|RefCollectionAlias]]
* ScriptObject.Alias.[[ReferenceAlias Script|ReferenceAlias]]
* ScriptObject.[[CommonArrayFunctions Script|CommonArrayFunctions]]
* ScriptObject.[[Debug Script|Debug]]
* ScriptObject.[[Form Script|Form]]
* ScriptObject.Form.[[Action Script|Action]]
* ScriptObject.Form.[[Activator Script|Activator]]
* ScriptObject.Form.Activator.[[Flora Script|Flora]]
* ScriptObject.Form.Activator.[[Furniture Script|Furniture]]
* ScriptObject.Form.Activator.[[TalkingActivator Script|TalkingActivator]]
* ScriptObject.Form.[[ActorBase Script|ActorBase]]
* ScriptObject.Form.[[ActorValue Script|ActorValue]]
* ScriptObject.Form.[[Ammo Script|Ammo]]
* ScriptObject.Form.Armor
* ScriptObject.Form.AssociationType
* ScriptObject.Form.Book
* ScriptObject.Form.CameraShot
* ScriptObject.Form.Cell
* ScriptObject.Form.Class
* ScriptObject.Form.CombatStyle
* ScriptObject.Form.Component
* ScriptObject.Form.Container
* ScriptObject.Form.Door
* ScriptObject.Form.EffectShader
* ScriptObject.Form.Enchantment
* ScriptObject.Form.EncounterZone
* ScriptObject.Form.Explosion
* ScriptObject.Form.Faction
* ScriptObject.Form.FormList
* ScriptObject.Form.GlobalVariable
* ScriptObject.Form.Hazard
* ScriptObject.Form.HeadPart
* ScriptObject.Form.Holotape
* ScriptObject.Form.Idle
* ScriptObject.Form.IdleMarker
* ScriptObject.Form.ImageSpaceModifier
* ScriptObject.Form.ImpactDataSet
* ScriptObject.Form.Ingredient
* ScriptObject.Form.InstanceNamingRules
* ScriptObject.Form.Keyword
* ScriptObject.Form.Keyword.LocationRefType
* ScriptObject.Form.LeveledActor
* ScriptObject.Form.LeveledItem
* ScriptObject.Form.LeveledSpell
* ScriptObject.Form.Light
* ScriptObject.Form.Location
* ScriptObject.Form.MagicEffect
* ScriptObject.Form.Message
* ScriptObject.Form.MiscObject
* ScriptObject.Form.MiscObject.ConstructibleObject
* ScriptObject.Form.MiscObject.Key
* ScriptObject.Form.MiscObject.SoulGem
* ScriptObject.Form.MusicType
* ScriptObject.Form.ObjectReference
* ScriptObject.Form.ObjectReference.Actor
* ScriptObject.Form.Outfit
* ScriptObject.Form.OutputModel
* ScriptObject.Form.Package
* ScriptObject.Form.Perk
* ScriptObject.Form.Potion
* ScriptObject.Form.Projectile
* ScriptObject.Form.Quest
* ScriptObject.Form.Race
* ScriptObject.Form.Scene
* ScriptObject.Form.Scroll
* ScriptObject.Form.ShaderParticleGeometry
* ScriptObject.Form.Shout
* ScriptObject.Form.Sound
* ScriptObject.Form.SoundCategory
* ScriptObject.Form.SoundCategorySnapshot
* ScriptObject.Form.Spell
* ScriptObject.Form.Static
* ScriptObject.Form.Static.MovableStatic
* ScriptObject.Form.Terminal
* ScriptObject.Form.TextureSet
* ScriptObject.Form.Topic
* ScriptObject.Form.TopicInfo
* ScriptObject.Form.VisualEffect
* ScriptObject.Form.VoiceType
* ScriptObject.Form.Weapon
* ScriptObject.Form.Weather
* ScriptObject.Form.WordOfPower
* ScriptObject.Form.WorldSpace
* ScriptObject.Game
* ScriptObject.InputEnableLayer
* ScriptObject.Math
* ScriptObject.Utility
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