Difference between revisions of "Creation Kit"

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== See Also ==
== See Also ==
*[[Data File]]
*[[Data File]]
*[[Editor Reference]]
*[https://account.bethesda.net/en/login Bethesda.net Login]
*[https://account.bethesda.net/en/login Bethesda.net Login]
*[https://bethesda.net/community/category/61/fallout-4 Creation Kit Support]
*[https://bethesda.net/community/category/61/fallout-4 Creation Kit Support]




[[Category:Editor Reference]]
[[Category:Tooling]]
[[Category:Tooling]]
[[Category:Creation Kit]]
[[Category:Creation Kit]]

Revision as of 23:50, 3 December 2018

Creation Kit Logo.png

The Creation Kit is the official tooling by Bethesda Game Studios for working with Data Files. This editor was the same tool used by Bethesda Game Studios to create Fallout 4 and its DLC.

Due to the Creation Engine's modular nature, mod authors may take advantage to create their own content. Such content as new Quests, Actors, Weapons, Armors, and everything else a Data File contains. The Creation Kit is free to anyone with a PC copy of Fallout 4 and a Bethesda.net account.

Installing

The Creation Kit is acquired through the Bethesda.net Launcher. You can download the Bethesda.net Launcher from the official Bethesda.net website.

Direct Download
End User License Agreement
  1. To begin the download, locate the launcher download option at the bottom of the website or use the direct link above.
  2. Once downloaded, locate the file called "BethesdaNetLauncher_Setup" to begin the installation, follow the instructions to install the application.
  3. Create a Bethesda.net account and log into the launcher.
  4. Once logged in to the Bethesda Launcher, click on the arrows circled in red. This will expand a list to containing the Creation Kit for Fallout 4. See image below.
  5. Install the Creation Kit from the launcher.

Creation Kit Launcher.png

Setup

For the most part, the Creation Kit is ready to use after installation. Though depending on the type of mod project, some settings and configurations may need to be changed. For the smoothest experience consider some configurations such as Enable Loose Files and Enable Debug Logging.

Notes

  • Uploading mods to Bethesda.net requires a Steam-linked Bethesda.net account. See the developer post for more details.

See Also