Difference between revisions of "SetAnimationVariableFloat - ObjectReference"
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imported>Qazaaq (animation category) |
imported>Ice Eyes (→Syntax: Corrected parameter name) |
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Line 8: | Line 8: | ||
== Syntax == | == Syntax == | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
Function SetAnimationVariableFloat(string | Function SetAnimationVariableFloat(string arVariableName, float afNewValue) native | ||
</source> | </source> | ||
Revision as of 13:34, 31 July 2019
Member of: ObjectReference Script
Sets the value of a variable on the reference's animation graph - Float version.
Syntax
Function SetAnimationVariableFloat(string arVariableName, float afNewValue) native
Parameters
- asVariableName: The name of the variable to read from the graph
- afNewValue: The new variable value
Return Value
None.
Examples
; Force actor to move at 100 units/s
SetAnimationVariableFloat("Speed", 100.0)