Difference between revisions of "SetGameSettingString - Game"
Added Description and example
imported>Qazaaq (added f4se member) |
imported>Mr Stealyogir (Added Description and example) |
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{{Template:Papyrus:RequiredF4SE|version=0.3.2}} | {{Template:Papyrus:RequiredF4SE|version=0.3.2}} | ||
This function sets a Game Setting to the specified value. | |||
These include all the variables listed under Gameplay->Settings menu in the creation kit, but *does not* include variables set in the ini files. To set ini variables see [[SetINIString - Utility|SetINIString]]. | |||
== Syntax == | == Syntax == | ||
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== Examples == | == Examples == | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
; | ; Set string for when an item is too heavy | ||
Game.SetGameSettingString("sItemTooHeavy", "This item is too heavy for a mere man to move!") | |||
</source> | </source> | ||