Difference between revisions of "IsPlayerRadioOn - Game"
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imported>Plplecuyer (Created page with "Category:Scripting Category:Papyrus '''Member of:''' Game Script Returns whether the player's radio is currently on or not. == Syntax == <source lang="papyrus"> flo...") |
m (wrong return value in the Syntax, should be a bool) |
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== Syntax == | == Syntax == | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
bool Function IsPlayerRadioOn() native global | |||
</source> | </source> | ||
Latest revision as of 13:07, 31 March 2024
Member of: Game Script
Returns whether the player's radio is currently on or not.
Syntax[edit | edit source]
bool Function IsPlayerRadioOn() native global
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
True if the player's radio is currently turned on.
Examples[edit | edit source]
if (Game.IsPlayerRadioOn())
Debug.Trace("Player's radio is currently on... hopefully he's not trying to be sneaky!")
endIf