Difference between revisions of "Creation Kit"
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imported>Qazaaq (Created page with "The Creation Kit is the official tooling by Bethesda Game Studios for working with Data Files. This editor was the same tool used by Bethesda Game Studios to create Fallou...") |
imported>Qazaaq (fixed link) |
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Due to the [[Creation Engine]]'s modular nature, mod authors may take advantage to create their own content. | Due to the [[Creation Engine]]'s modular nature, mod authors may take advantage to create their own content. | ||
Such content as new [[Quest]]s, [[Actor]]s, [[ | Such content as new [[Quest]]s, [[Actor]]s, [[Weapon]]s, [[Armor]]s, and everything else a [[Data File]] contains. | ||
== Notes == | == Notes == |
Revision as of 06:01, 3 December 2018
The Creation Kit is the official tooling by Bethesda Game Studios for working with Data Files. This editor was the same tool used by Bethesda Game Studios to create Fallout 4 and its DLC.
Due to the Creation Engine's modular nature, mod authors may take advantage to create their own content. Such content as new Quests, Actors, Weapons, Armors, and everything else a Data File contains.
Notes
- There are rumors of an alternative version of the Creation Kit used to create Creation Club content.