GetWornItem - Actor
Revision as of 12:41, 6 April 2017 by imported>Qazaaq (Added F4SE member)
F4SE Member of: Actor Script
Obtains WornItem information about an actors Biped Slot.
Syntax
WornItem Function GetWornItem(int slotIndex, bool firstPerson = false) Native
Parameters
- slotIndex: The Biped Slot to check.
- firstPerson: Specifies whether first or third person information for the Biped Slot should be returned.
Return Value
The WornItem for the given Biped Slot.
Examples
Actor:WornItem wornValue = Game.GetPlayer().GetWornItem(34)
Debug.Trace(wornValue.Item)
Debug.Trace(wornValue.Model)
Debug.Trace(wornValue.ModelName)
Debug.Trace(wornValue.MaterialSwap)
Debug.Trace(wornValue.Texture)
Notes
- Item can be none and still contain other information at a particular slot.