Talk:Actor

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Revision as of 04:22, 28 September 2024 by 93.244.102.124 (talk) (→‎Morality: new section)
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Bug Notes

The actor detail in the preview pane is controlled by the size of the RENDER Window (The one normally used for editing maps and cells). If you see blocky or low-detail actors in the preview pane, it is normally because you have your render window sized down.

Dialog Tab sections are still needed.

The TES5 wiki has these listed on their own pages but I think the information is better represented on the Actor page itself. Some of the Dialog Tab pages only have a sentence or two.--Scrivener07 (talk) 2016-06-12T17:55:30 (EDT)

Morality

"Morality: Does not appear to be used. Companions have their own FollowersScript that determines what they like and do not like."

Morality is in fact used to determine, if a follower-command (in favor state) would be followed or not. WouldRefuseCommand WouldRefuseCommand_-_Actor