DefaultSetAVTrigScript
Revision as of 10:10, 15 March 2013 by imported>Darklocq
NOTE: Place a DefaultSetAVTrig trigger to make use of this script.
Default trigger script that can set the Actor Values (AVs) of one (or a chain of) linked actors when a trigger is entered.
Required PropertiesEdit
String AV01_Name
{First Actor Value to set.}
float AV01_Value
{First Actor Value's new value.}
Optional PropertiesEdit
String AV02_Name
{Second Actor Value to set.}
float AV02_Value
{Second Actor Value's new value.}
String AV03_Name
{Third Actor Value to set.}
float AV03_Value
{Third Actor Value's new value.}
String AV04_Name
{Fourth Actor Value to set.}
float AV04_Value
{Fourth Actor Value's new value.}
String AV05_Name
{Fifth Actor Value to set.}
float AV05_Value
{Fifth Actor Value's new value.}
bool onlyPlayer
{Default=TRUE. Only accept trigger events from the player?}
bool onlyOnce
{Default=TRUE. Only set AVs once? If True, disables and deletes the trigger when done.}
Keyword linkKeyword
{Link Keyword for the actor (or chain of actors) whose AVs we're going to set.}
Debug PropertiesEdit
Bool ShowTraces
{Default = FALSE, Set to TRUE if you want the traces in this script to show up in the log.}