GetConfigName - Debug
Revision as of 16:26, 1 December 2015 by imported>Plplecuyer
Member of: Debug Script
Obtains the game's build configuration.
SyntaxEdit
string Function GetConfigName() native global debugOnly
ParametersEdit
None.
Return ValueEdit
The game's build configuration (release, debug, etc).
ExamplesEdit
; Print out the current build configuration to the log
Debug.Trace("You are running the " + Debug.GetConfigName() + " build")