GetConfigName - Debug

Revision as of 16:26, 1 December 2015 by imported>Plplecuyer
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Member of: Debug Script

Obtains the game's build configuration.

SyntaxEdit

string Function GetConfigName() native global debugOnly

ParametersEdit

None.

Return ValueEdit

The game's build configuration (release, debug, etc).

ExamplesEdit

; Print out the current build configuration to the log
Debug.Trace("You are running the " + Debug.GetConfigName() + " build")

See AlsoEdit