GetDialogueTarget - Actor
Revision as of 15:26, 18 October 2011 by imported>Vitamant (1 revision: Clobber re-import by Henning)
Member of: Actor Script
Obtains the actor this actor is currently in dialogue with.
SyntaxEdit
Actor Function GetDialogueTarget() native
ParametersEdit
None.
Return ValueEdit
The actor this actor is currently in dialogue with (if any).
ExamplesEdit
; Print a message if Bob is in dialogue with the player
if (Bob.GetDialogueTarget() == Game.GetPlayer())
Debug.Trace("Bob is in dialogue with the player!")
endIf