GetItemHealthPercent - ObjectReference

Revision as of 16:49, 21 October 2011 by imported>Plplecuyer
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Member of: ObjectReference Script

Returns the item health percent of this object. Items begin at 100% (1.0) and can be increased via crafting.

SyntaxEdit

float Function GetItemHealthPercent() native

ParametersEdit

None.

Return ValueEdit

The item health percent of this reference.

ExamplesEdit

if (SwordRef.GetItemHealthPercent() > 1.0 )
  Debug.Trace("Sword has been smithed")
endIf

See AlsoEdit