IsActivateControlsEnabled - Game
Revision as of 19:37, 2 August 2011 by imported>Plplecuyer (Created page with 'Category:Scripting Category:Papyrus '''Member of:''' Game Script Checks to see if activation controls are currently enabled or not. == Syntax == <source lang="papyr…')
Member of: Game Script
Checks to see if activation controls are currently enabled or not.
SyntaxEdit
bool Function IsActivateControlsEnabled() native global
ParametersEdit
None.
Return ValueEdit
If the activation controls are currently enabled or not.
ExamplesEdit
; Can the player activate things?
if Game.IsActivateControlsEnabled()
Debug.Trace("Player can activate!")
endIf