IsEquipped - Actor

Revision as of 15:27, 18 October 2011 by imported>Vitamant (1 revision: Clobber re-import by Henning)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Member of: Actor Script

Does the actor have the specified item equipped?

SyntaxEdit

bool Function IsEquipped(Form akItem) native

ParametersEdit

  • akItem: The item to check for.

Return ValueEdit

If the actor has the item equipped or not.

ExamplesEdit

; Does the player have the uber sword equipped?
if (Game.GetPlayer().IsEquipped(UberSwordProperty))
  Debug.Trace("The player has the uber sword equipped")
endIf

See AlsoEdit