IsTalking - Actor

Revision as of 16:20, 3 March 2014 by imported>Plplecuyer (moved IsTalking() - Actor to IsTalking - Actor: Name standardization)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Member of: Actor Script

Checks to see if this actor is currently talking.

SyntaxEdit

bool Function IsTalking() native

ParametersEdit

None.

Return ValueEdit

Whether this actor is talking.

ExamplesEdit

if Game.GetPlayer().IsTalking()
  Debug.Trace("Player is talking.")
endIf

See AlsoEdit