OnEnd - Scene

Revision as of 15:55, 12 March 2013 by imported>Plplecuyer (Created page with "Category:Scripting Category:Papyrus Category:Events '''Member of:''' Scene Script Event called when a scene ends. == Syntax == <source lang="papyrus"> Event OnE...")
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Member of: Scene Script

Event called when a scene ends.

SyntaxEdit

Event OnEnd()

ParametersEdit

None.

ExamplesEdit

Event OnEnd()
  Debug.Trace("This scene has finished running")
endEvent

NotesEdit

  • This event runs in parallel with the scene end fragment.
  • The scene will not be considered finished until the fragment and events on all scripts (on the quest or remotely registered) have finished running.

See AlsoEdit