StartDialogueCameraOrCenterOnTarget - Game
Revision as of 03:10, 3 October 2017 by imported>Jlundin (→See Also)
Member of: Game Script
Start dialogue cameras or swing first person camera to the target - or current dialogue target if no target is passed.
SyntaxEdit
Function StartDialogueCameraOrCenterOnTarget(ObjectReference akCameraTarget = None) native global
ParametersEdit
- akCameraTarget: The target for the camera (if none, will use current dialogue target)
- Default: none
Return ValueEdit
None
ExamplesEdit
; Play camera if in third or swing first camera to speaker target
Game.StartDialogueCameraOrCenterOnTarget( )