Stop - EffectShader
Revision as of 17:35, 2 March 2010 by imported>Plplecuyer
Member of: EffectShader Script
Stops this magic effect shader from playing on the object.
SyntaxEdit
Function Stop(ObjectReference akObject) native
ParametersEdit
- akObject: The object to stop the effect on.
Return ValueEdit
None.
ExamplesEdit
; Stop the sparkle effect on the werewolf
Sparkle.Stop(Werewolf)