SetAmmoCapacity - InstanceData

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F4SE Member of: InstanceData Script
Requires F4SE version 0.3.1 or higher.

Placeholder Description.

SyntaxEdit

Function SetAmmoCapacity(Owner akOwner, int aiCapacity) Native Global

ParametersEdit

  • akOwner: Placeholder Description.
  • aiCapacity: Placeholder Description.

Return ValueEdit

  • None

ExamplesEdit

; set up the weapon instance
int slotIndex = PlayerRef.GetEquippedItemType(0) + 32
instanceData:Owner thisInstance = PlayerRef.GetInstanceOwner(slotIndex)

; max ammo capacity
int AmmoCapacity = instanceData.GetAmmoCapacity(thisInstance) as int

; increase capacity by 1
instancedata.SetAmmoCapacity(thisInstance, AmmoCapacity + 1)

See AlsoEdit