Animation Event List
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Event Name | Notes |
---|---|
weaponFire | The weapon has fired, multiple events for automatic gun fire. |
jumpUp | A jump animation. |
weaponDraw | |
weaponSheathe | |
sightedStateEnter | Player has entered Iron Sights/Scope. |
sightedStateExit | Iron Sights/Scope Exit event. |
reloadStartSlave | Player has begun reloading. |
reloadComplete | Refills the weapon's loaded ammo. |
reloadEnd | Stops the reload animation and blends back to idle. |