AttemptAnimationSetSwitch - Actor
Member of: Actor Script
Loads new animation graphs for both MT (non-combat) and Weapon subgraphs, if new ones are found.
SyntaxEdit
Function AttemptAnimationSetSwitch() native
ParametersEdit
None.
Return ValueEdit
None.
ExamplesEdit
; After changing keywords on the player, try to load the new subgraph.
Game.GetPlayer().AttemptAnimationSetSwitch()