DamageValue - ObjectReference
Member of: ObjectReference Script
Applies damage to the specified Actor Value on this Object Reference.
SyntaxEdit
Function DamageValue(ActorValue akAV, float afDamage) native
ParametersEdit
- akAV: The Actor Value to damage. Actor Value List
- afDamage: The amount of damage to apply to the actor value.
Return ValueEdit
None.
ExamplesEdit
ActorValue property HealthAV
; Damage the player's health 10 points
Game.GetPlayer().DamageValue(HealthAV, 10)
ActorValue property HealthAV
; Damage Bob's health 5 points
Actor Bob = Bob_Alias.GetReference() as Actor
Bob.DamageValue(HealthAV, 5)