EndDeferredKill - Actor
Member of: Actor Script
Removes the actor from a Deferred Kill state. If the actor's health went below zero or the actor was killed for any other reason while in the Deferred Kill state, the actor will die when this is called. Call this after first calling StartDeferredKill.
SyntaxEdit
Function EndDeferredKill() native
ParametersEdit
None.
Return ValueEdit
None.
ExamplesEdit
; Force the player out of a Deferred Kill state
Game.GetPlayer().EndDeferredKill()