GetAmmo - InstanceData
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F4SE Member of: InstanceData Script
Requires F4SE version 0.3.1 or higher.
Retreive the ammo a weapon object has.
SyntaxEdit
Ammo Function GetAmmo(Owner akOwner) Native Global
ParametersEdit
- akOwner: The weapon object to check the ammunition of.
Return ValueEdit
- Ammo
ExamplesEdit
; set up the weapon instance
int slotIndex = PlayerRef.GetEquippedItemType(0) + 32
instanceData:Owner thisInstance = PlayerRef.GetInstanceOwner(slotIndex)
; ammo type currently in the weapon
Ammo ChamberedAmmo = instanceData.GetAmmo(thisInstance)