GetName - Form
F4SE member of: Form Script
Requires F4SE version 0.3.1 or higher.
Gets the name of the form, full name if possible.
SyntaxEdit
string Function GetName() Native
ParametersEdit
None
Return ValueEdit
The name of the form as a string.
ExamplesEdit
; If you want to know the name of player's current cell.
string cellName = Game.GetPlayer().GetParentCell().GetName()
Debug.Trace("My parent cell's name is: " + cellName)
; If you want to know an actor's name.
string prestonName = PrestonRef.GetActorBase().GetName()
Debug.Trace(prestonName + " says hello.")
NotesEdit
- For actors and object references, must be used on the base object.
- The return value is the name found under the name column for objects in the editor.