GetWorkshopResourceDamage - ObjectReference

Member of: ObjectReference Script

Returns the total amount of damage on either the given resource actor value across all items in the Workshop.

SyntaxEdit

float Function GetWorkshopResourceDamage(ActorValue akAV = None) native

ParametersEdit

  • akAVĀ : A Resource-type Actor Value.

Return ValueEdit

The amount of damage for the specified actor value across all relevant items in the Workshop.

ExamplesEdit

; What's the total amount of Food damage on all food producers in SanctuaryWorkshopRef?
float allDamage = SanctuaryWorkshopRef.GetWorkshopResourceDamage( Food )

See AlsoEdit