IsInMenuMode - Utility
Member of: Utility Script
Obtains whether the game is currently in "menu mode" or not. Menu mode is basically defined as whenever the game is paused, usually because some menu is showing. Dialogue does not pause the game, and so does not put the game into "menu mode".
SyntaxEdit
bool Function IsInMenuMode() native
ParametersEdit
None.
Return ValueEdit
Whether the game is currently in "menu mode" or not.
ExamplesEdit
if (!Utility.IsInMenuMode())
; do game stuff! we aren't in a menu
endIf
NotesEdit
- Dialogue, because the game isn't paused, will not put the game into "menu mode".