IsOwnedObjectInList - RefCollectionAlias
Member of: RefCollectionAlias Script
Returns true if actorOwner owns anything in the collection
SyntaxEdit
bool function IsOwnedObjectInList(Actor actorOwner)
ParametersEdit
- actorOwner: The actor whose ownership we're looking for
Return ValueEdit
Whether the actorOwner owns anything in the collection
ExamplesEdit
;check for player ownership
if Alias_StolenItems.IsOwnedObjectInList(Game.GetPlayer())
Debug.Trace("Player owns something...")
endIf