LearnNextEffect - Ingredient
Member of: Ingredient Script
Flags the next unknown effect as known by the player and returns the index of the effect that was learned.
SyntaxEdit
int Function LearnNextEffect() native
ParametersEdit
None.
Return ValueEdit
0-based index of effect that was learned.
ExamplesEdit
; Learn the next effect from the carrot
if (Carrot.LearnNextEffect() == 0)
Debug.Trace("We learned the first effect from the carrot!")
endIf