OnAction - Scene
Member of: Scene Script
Event called when a scene timer action is run.
SyntaxEdit
Event OnAction(int auiActionID, ReferenceAlias akAlias)
ParametersEdit
- auiActionID: The action ID being run
- akAlias: The alias the action is running on
ExamplesEdit
Event OnAction(int auiActionID, ReferenceAlias akAlias)
Debug.Trace("Scene timer action " + auiActionID + " is running on " + akAlias)
endEvent
NotesEdit
- This event runs in parallel with the scene timer action fragment.
- The scene action will not be considered finished until the fragment and events on all scripts (on the quest or remotely registered) have finished running.