OnEnd - Scene

Member of: Scene Script

Event called when a scene ends.

SyntaxEdit

Event OnEnd()

ParametersEdit

None.

ExamplesEdit

Event OnEnd()
  Debug.Trace("This scene has finished running")
endEvent

NotesEdit

  • This event runs in parallel with the scene end fragment.
  • The scene will not be considered finished until the fragment and events on all scripts (on the quest or remotely registered) have finished running.

See AlsoEdit