OnRead - ObjectReference

Member of: ObjectReference Script

Event received when this the player activates a book object in the world, or "equips" it from their inventory. In other words, it is sent when the book UI opens a book.

SyntaxEdit

Event OnRead()

ParametersEdit

None.

ExamplesEdit

Event OnRead()
  Debug.Trace("The player's life is now enriched!")
endEvent

See AlsoEdit