OnStoryIncreaseLevel - Quest
Member of: Quest Script
Event called when this quest is started via an increase level story manager event.
SyntaxEdit
Event OnStoryIncreaseLevel(int aiNewLevel)
ParametersEdit
- aiNewLevel: The level the player just obtained.
ExamplesEdit
Event OnStoryIncreaseLevel(int aiNewLevel)
debug.trace("Player obtained level: " +aiNewLevel)
Stop()
EndEvent
NotesEdit
- If you want this event to continue to fire for each level up, then the quest must be set to either allow repeated stages, or not to have run once checked, and you need to have the script call Stop - Quest.