SetAmmoCapacity - InstanceData
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F4SE Member of: InstanceData Script
Requires F4SE version 0.3.1 or higher.
Placeholder Description.
SyntaxEdit
Function SetAmmoCapacity(Owner akOwner, int aiCapacity) Native Global
ParametersEdit
- akOwner: Placeholder Description.
- aiCapacity: Placeholder Description.
Return ValueEdit
- None
ExamplesEdit
; set up the weapon instance
int slotIndex = PlayerRef.GetEquippedItemType(0) + 32
instanceData:Owner thisInstance = PlayerRef.GetInstanceOwner(slotIndex)
; max ammo capacity
int AmmoCapacity = instanceData.GetAmmoCapacity(thisInstance) as int
; increase capacity by 1
instancedata.SetAmmoCapacity(thisInstance, AmmoCapacity + 1)