SetInsideMemoryHUDMode - Game

Member of: Game Script

Sets or clears InsideMemory HUD Mode

SyntaxEdit

Function SetInsideMemoryHUDMode(bool aInsideMemory) Native Global

ParametersEdit

  • aInsideMemory: Whether you are inside a memory

Return ValueEdit

None

ExamplesEdit

; We've entered a memory, push the InsideMemory HUDMode
Game.SetInsideMemoryHUDMode(true)


; We've exited a memory, pop the InsideMemory HUDMode
Game.SetInsideMemoryHUDMode(false)

NotesEdit

The following HUD elements are enabled when inside a Memory:

  • Crosshair
  • Subtitles
  • Rollover
  • Quest Updates
  • Tutorial Text
  • Floating Quest Markers
  • Perk Vault Boys

See AlsoEdit