SetVolume - SoundCategory
Member of: SoundCategory Script
Set a volume modifier on any sounds in the given sound category.
SyntaxEdit
Function SetVolume(float afVolume) native
ParametersEdit
- afVolume: The modifier to apply (from 0 to 1)
Return ValueEdit
None
ExamplesEdit
; Increase the volume of the special quest sounds while setting the ambient dungeon volumes to the inverse.
MySpecialQuestSoundsCategory.SetVolume(fspecialQuestSoundsVolume)
AmbientDungeonCategory.SetVolume(1.0 - fspecialQuestSoundsVolume)