Difference between revisions of "Game Script"

1,058 bytes added ,  23:58, 21 October 2017
Add missing F4SE global functions, and "F4SE" to section header
imported>Qazaaq
(Added F4SE member)
imported>ShadeMe
(Add missing F4SE global functions, and "F4SE" to section header)
Line 242: Line 242:
**Emits a warning to the papyrus log and the game warning system.
**Emits a warning to the papyrus log and the game warning system.


== Global Functions ==
== F4SE Global Functions ==
*ObjectReference Function [[GetCurrentConsoleRef - Game|GetCurrentConsoleRef]]()
*ObjectReference Function [[GetCurrentConsoleRef - Game|GetCurrentConsoleRef]]()
**Returns the current console reference.
**Returns the current console reference.
*PluginInfo[] Function [[GetInstalledPlugins - Game|GetInstalledPlugins]]()
**Returns an array of currently installed esm and esp files.
*PluginInfo[] Function [[GetInstalledLightPlugins - Game|GetInstalledLightPlugins]]()
**Returns an array of currently installed esl files.
*string[] Function [[GetPluginDependencies - Game|GetPluginDependencies]](string asPluginName)
**Returns an array of plugin dependencies for the specified plugin.
*Function [[SetGameSettingBool - Game|SetGameSettingBool]](string asSetting, bool abValue)
**Set the value of a boolean GameSetting.
*Function [[SetGameSettingInt - Game|SetGameSettingInt]](string asSetting, int aiValue)
**Set the value of a int GameSetting.
*Function [[SetGameSettingFloat - Game|SetGameSettingFloat]](string asSetting, float afValue)
**Set the value of a float GameSetting.
*Function [[SetGameSettingString - Game|SetGameSettingString]](string asSetting, string asString)
**Set the value of a string GameSetting.


== Member Functions ==
== Member Functions ==
None
== F4SE Member Functions ==
None
None


== Events ==
== Events ==
None
None
== See Also ==
[[Data_File|Data Files]]
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