Difference between revisions of "PassTime - Game"
m
Added wiki links and minor spelling corrections.
imported>Braydoge (Documented the bug in this function) |
imported>Qazaaq m (Added wiki links and minor spelling corrections.) |
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'''Member of:''' [[Game Script]] | '''Member of:''' [[Game Script]] | ||
'''Warning''': This function is not working as intended. Instead of passing the specified number | '''Warning''': This function is not working as intended. Instead of passing the specified number of hours, this function always passes 100 in-game hours. | ||
The following documentation describes the intended functionality, not the actual behavior! | The following documentation describes the intended functionality, not the actual behavior! | ||
Consider incrementing the "GameHour" | Consider incrementing the "GameHour" [[Global]] as a replacement. | ||
Passes the specified number of hours as if the | Passes the specified number of hours as if the [[Player]] used the [[SitWaitMenu]]. This runs full updates of AI so if the number of hours is large enough, this can produce a noticeable hitch best hidden behind a menu. | ||
== Syntax == | == Syntax == | ||
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<source lang="papyrus"> | <source lang="papyrus"> | ||
;make player wait until midnight | ;make player wait until midnight | ||
int iwait = 24 - GameHour | int iwait = 24 - GameHour | ||
PassTime( iwait ) | PassTime(iwait) | ||
</source> | </source> | ||
== See Also == | == See Also == | ||
*[[Game Script]] | *[[Game Script]] | ||
[[Category:Scripting]] | |||
[[Category:Papyrus]] |