TextureSet
Type: TXST
Papyrus: None
The TextureSet object is found within the Object Window under the Miscellaneous Category.
Editor DialogEdit
- ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
- Material File:
- Material Data
- Diffuse:
- Normal:
- Glow:
- Height:
- Environment:
- Wrinkles:
- Multilayer:
- Smooth Spec:
- Texture:
- Has specular map:
- Has model space normal map:
- Use G-Buffer Normals:
- Decal Data:
- Min Width:
- Max Width:
- Depth:
- Min Height:
- Max Height:
- Shininess:
- Color
- R:
- G:
- B:
- Alpha
- Blending:
- Testing:
- Parallax Occlusion Mapping
- Shadows:
- Scale:
- Passes:
- 4 Subtextures:
- Multiplicative Blending:
- Color
- Material Data:
- Diffuse:
- Normal:
- Detail map:
- Wrinkles:
- Smooth Spec: