Topic Script
Extends: Form Script
Script for the manipulation of conversation topics.
DefinitionEdit
ScriptName Topic extends Form Native Hidden
Caution!Edit
Script properties pointing to Topics often end up being Null do to loading issues. If you try to fill a Topic property before a quest finishes promoting its topics, you will end up with a Null property at run time (even though the editor happily lets you set the property).
Recommendations for getting actors to say things on cue:
- Put them in a scene, and use a dialogue scene action
- Put them in a Say/Forcegreet Package
- Use the SayCustom - ObjectReference function instead (which uses keywords instead of topics)
PropertiesEdit
None
Global FunctionsEdit
None
Member FunctionsEdit
- Function Add()
- Adds this topic to the list of topics the player knows about.
EventsEdit
None