TryToKill - ReferenceAlias

Member of: ReferenceAlias Script

This is a convenient way to kill an actor in an alias without calling GetActorReference() on it. It's mostly useful in cases where you have lots of aliases that may or may not be filled and you want to call Kill() on them without having to test for an actor being present first.

SyntaxEdit

bool Function TryToKill()

ParametersEdit

None

Return ValueEdit

True if the actor was killed, false if no actor was there to be killed

ExamplesEdit

; Try to kill the bandit
if BanditAlias.TryToKill()
  Debug.Trace("Bandit killed!")
else
  Debug.Trace("No banded to kill...")
endIf

See AlsoEdit