Wait - Utility
Member of: Utility Script
Pauses the script for at least the specified amount of time. This function is latent. Time will not be counted while the player is in a menu.
SyntaxEdit
Function Wait(float afSeconds) native global
ParametersEdit
- afSeconds: How long to wait, in real-time seconds.
Return ValueEdit
None
ExamplesEdit
; Pause our currently running stack for 5 seconds - and do not count the time spent in a menu
Utility.Wait(5)
NotesEdit
- Wait time isn't precise, based on framerate and general Papyrus system workload
- A wait time of 0 won't actually wait, and just return immediately
- The time will be affected by the global time modifier. So if, for example, VATS fires off and slows down time, it will affect these calls as well.