GetActorRefOwner - ObjectReference
Revision as of 15:18, 2 December 2015 by imported>Plplecuyer
Member of: ObjectReference Script
Gets the Actor reference that owns this object. Will return None if the object isn't owned by a specific actor reference, OR if the owning actor is not currently loaded/persisting.
Syntax[edit | edit source]
Actor Function GetActorRefOwner() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
The Actor reference that owns this object (if owned by a specific Actor ref; otherwise, None).
Examples[edit | edit source]
; Is this actor the owner of the sword?
Actor actorSelf = (Self As Actor)
bool selfOwnsSword = (SwordProperty.GetActorOwner() == actorSelf)