IsEnabled - ObjectReference

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Revision as of 12:28, 25 August 2016 by imported>Goggle (isDisabled() under the hood.)
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Member of: ObjectReference Script

Checks to see if this object is currently enabled. (The opposite of IsDisabled)

Syntax[edit | edit source]

bool Function IsEnabled()

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

If this object is currently enabled.

Examples[edit | edit source]

; Is the shield enabled?
if (ShieldProperty.IsEnabled())
  Debug.Trace("The shield is up!")
endIf

Note[edit | edit source]

  • This is basically isDisabled under the hood. So it's faster to call that instead.

See Also[edit | edit source]