IsJumpingEnabled - InputEnableLayer
Revision as of 09:18, 7 July 2016 by imported>Hannibalektr (Created page with "Category:Scripting Category:Papyrus '''Member of:''' InputEnableLayer Script Checks to see if jumping controls are currently enabled on this layer or not. == Syn...")
Member of: InputEnableLayer Script
Checks to see if jumping controls are currently enabled on this layer or not.
Syntax[edit | edit source]
bool Function IsJumpingEnabled() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
If the jumping controls are currently enabled on this layer or not.
Examples[edit | edit source]
; Is the layer allowing jumping?
if myLayer.IsJumpingEnabled()
Debug.Trace("Player can jump (if no one else is blocking)!")
endIf
Notes[edit | edit source]
Enabling/disabling movement will also enable/disable jumping.