SetInsideMemoryHUDMode - Game
Revision as of 15:53, 11 May 2015 by imported>Kira45 (Update hud elements displayed when inside memory.)
Member of: Game Script
Sets or clears InsideMemory HUD Mode
Syntax
Function SetInsideMemoryHUDMode(bool aInsideMemory) native global
Parameters
- aInsideMemory: Whether you are inside a memory
Return Value
None
Examples
; We've entered a memory, push the InsideMemory HUDMode
Game.SetInsideMemoryHUDMode(true)
; We've exited a memory, pop the InsideMemory HUDMode
Game.SetInsideMemoryHUDMode(false)
Notes
The following HUD elements are enabled when inside a Memory:
- Crosshair
- Subtitles
- Rollover
- Quest Updates
- Tutorial Text
- Floating Quest Markers
- Perk Vault Boys