SetInsideMemoryHUDMode - Game

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Revision as of 15:53, 11 May 2015 by imported>Kira45 (Update hud elements displayed when inside memory.)
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Member of: Game Script

Sets or clears InsideMemory HUD Mode

Syntax

Function SetInsideMemoryHUDMode(bool aInsideMemory) native global

Parameters

  • aInsideMemory: Whether you are inside a memory

Return Value

None

Examples

; We've entered a memory, push the InsideMemory HUDMode
Game.SetInsideMemoryHUDMode(true)


; We've exited a memory, pop the InsideMemory HUDMode
Game.SetInsideMemoryHUDMode(false)

Notes

The following HUD elements are enabled when inside a Memory:

  • Crosshair
  • Subtitles
  • Rollover
  • Quest Updates
  • Tutorial Text
  • Floating Quest Markers
  • Perk Vault Boys


See Also