StartObjectProfiling - Form

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Revision as of 15:05, 30 November 2015 by imported>Plplecuyer
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Member of: Form Script, Alias Script, ActiveMagicEffect Script

Starts profiling all scripts attached to this object until stopped.

Syntax[edit | edit source]

Function StartObjectProfiling() native global debugOnly

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Starts profiling the slow object
SlowObject.StartObjectProfiling()

Notes[edit | edit source]

  • Profiling requires the "bEnableProfiling" flag in the "[Papyrus]" section of the ini file to be set to 1.
  • The profile files are stored in "<documents>/My Games/Fallout4/Logs/Script/Profiling".
  • This will also cycle the older profiling logs (so log 0 becomes 1, 1 becomes 2, etc).
  • If the object is already profiled nothing will change.
  • Profiling requests are not saved and will be reset if you load a save game.

See Also[edit | edit source]