Version Control

From the Fallout4 CreationKit Wiki
Revision as of 18:54, 13 November 2016 by imported>HaploTR (Created page with "Information contained herein was taken from the Skyrim page, and amended after testing in the Fallout 4 G.E.C.K. Though instructions are similar, this page shall document the...")
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Information contained herein was taken from the Skyrim page, and amended after testing in the Fallout 4 G.E.C.K. Though instructions are similar, this page shall document the process specifically for Fallout 4, in the context of mod collaboration from multiple contributors. This page will not document how to use external revision control software such as Perforce, or Git.

Step 1: Setup your GECK installation to enable version control


Step 2: Understanding .ESM master files vs .ESP plug-in files


Step 3: Creation of your .ESM file


Step 4: Workflow for multiple team members contributing to the same .ESM file