Version Control
Revision as of 18:54, 13 November 2016 by imported>HaploTR (Created page with "Information contained herein was taken from the Skyrim page, and amended after testing in the Fallout 4 G.E.C.K. Though instructions are similar, this page shall document the...")
Information contained herein was taken from the Skyrim page, and amended after testing in the Fallout 4 G.E.C.K. Though instructions are similar, this page shall document the process specifically for Fallout 4, in the context of mod collaboration from multiple contributors. This page will not document how to use external revision control software such as Perforce, or Git.
Step 1: Setup your GECK installation to enable version control
Step 2: Understanding .ESM master files vs .ESP plug-in files
Step 3: Creation of your .ESM file
Step 4: Workflow for multiple team members contributing to the same .ESM file