BarterMenu
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The Barter Menu is used to trade items between the Player and an Actor. This menu is usually opened through Actor dialogue scripts using the ShowBarterMenu - Actor Papyrus function.
AS3[edit | edit source]
The ActionScript instance variable which points to the BarterMenu
class is root1.FilterHolder_mc.Menu_mc
where Menu_mc
is an instance of BarterMenu.as
.
The BarterMenu
class in ActionScript directly inherits (extends) the ContainerMenu class.
BGSCodeObj[edit | edit source]
function PlaySound(name:String):void
function toggleSelectedItemEquipped(index:int, inContainer:Boolean):void
function confirmInvest():void
function inspectItem():void
function getSelectedItemEquipped(index:int, inContainer:Boolean):Boolean
function onIntroAnimComplete():void
function getItemValue(index:int, inContainer:Boolean):*
function getSelectedItemEquippable(index:int, inContainer:Boolean):Boolean
function show3D(index:int, inContainer:Boolean):void
function sendYButton():void
function sendXButton():void
function updateItemPickpocketInfo(index:int, inContainer:Boolean):void
function sortItems(isPlayerInv:Boolean, indexFilter:uint, arg3:Boolean):void
function exitMenu():void
function transferItem(index:int, inContainer:Boolean):void
function takeAllItems():void
function updateSortButtonLabel(isPlayerInv:Boolean, indexFilter:uint):void