Difference between revisions of "Actor"

1,347 bytes added ,  17:12, 12 June 2016
Added info from skyrim CK
imported>Qazaaq
imported>Qazaaq
(Added info from skyrim CK)
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*'''ID:''' The editor ID which is used by the Creation Kit.
*'''ID:''' The editor ID which is used by the Creation Kit.
*'''Name:''' The name as it will appear in-game.
*'''Name:''' The name as it will appear in-game.
*'''Short Name:'''  
*'''Short Name:''' Optionally, a shorter name used in the HUD and for text replacement fields that specify the Short Name. If blank, the full Name is used.
*'''Alt Activation Text:'''  
*'''Alt Activation Text:'''  
*'''Flags'''
*'''Flags'''
**'''Is CharGen Face Preset:'''
**'''Is CharGen Face Preset:'''If checked, the face created for this actor is available for the player to choose in Character Gen.
**'''Essential:'''
**'''Essential:'''Essential actors cannot be killed. When they reach 0 health, they go into a special "bleedout" state and recover over time.
**'''Protected:'''
**'''Protected:'''Protected actors are treated as essential to all damage except that delivered by the player. The player is the only one allowed to kill a Protected actor.
**'''Respawn:'''
**'''Respawn:'''References of this actor in the world will resurrect and reset when their cell is reset.
**'''Unique:'''
**'''Unique:'''Only one reference of this actor is allowed to exist. Unique actors mainly exist so that the Story Manager can find them even when they are not currently persisting.
**'''Doesn't affect stealth meter:'''
**'''Doesn't affect stealth meter:'''When this actor detects the player, the stealth meter does not react. Typically used for non-hostile actors such as animals and critters.
**'''Diffuse alpha test:'''
**'''Diffuse alpha test:'''
**'''Summonable:'''
**'''Summonable:'''This actor can be associated with a Summon Actor magic effect.
**'''Is Ghost:'''
**'''Is Ghost:'''This actor is immune to all damage, and all weapons pass through them without playing hit effects or triggering hit events.
**'''Invulnerable:'''
**'''Invulnerable:'''This actor is immune to all damage, although weapons and projectiles appear to hit them normally.
**'''Doesnt Bleed:'''
**'''Doesnt Bleed:'''When the actor is struck by a weapon, blood effects are disabled.
**'''Simple Actor:'''
**'''Simple Actor:'''Disables face animations and morphing. Also disables the Story Manager's Death and Assault events.
**'''No Activation/Hellos:'''
**'''No Activation/Hellos:'''
*'''Destructible Object:'''
*'''Destructible Object:'''
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